Taking into account the criticisms I gave Analog in yesterday's review, I thought I'd play around with the program a little more and go through some multiple processes between Analog, Adobe's Photoshop [CS5] and Camera RAW [6.5].
As I mentioned yesterday, it would be great if you could use multiple filters for one image. An easy solution to this problem is to apply one filter, save the file and re-import the processed file back into Analog and use another filter on top of the previously processed image. One of the drawbacks with these filters is that they are templetes and you will get the same apparitions placed within the same position of the frame over and over. If you use the same filter on a series of pictures, they'll all end up with a cloned look. A way around this is to import a few of your original images into Analog upside down or sideways. The same goes for rough edged frames, the same quirks will occur in repetition. There are no varying algorithms happening here, just the same templates being used over and over. You may need to draw and erase into the rough frames to get a variety of looks.
I did mention that I used some Adobe products for this series of processing. Camera RAW 6.5 has a very nice grain filter for adding into images. This filter goes a little beyond just adding noise with Photoshop filters. Adding grain with Camera RAW, you can control the amount of grain, the size of grains and the roughness of the grains. Other Adobe features were used in the processing of these images, but for the sake of keeping this to a brief afterthought, I'll let you go explore on your own.
I still stand by my previous suggestions for the makers of Analog and put these accompanying images up as samples of possible results from an updated version of Analog.